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Project Scrapped! - Environmental Prop Concept Art

*Tiga 2022 Award Winner - Creative Assembly Best Student Project!*
Project Scrapped is a Puzzle Oriented Exploration game that takes place in a broken and buggy world. You must gather Code Blocks to fix the game and progress so that the project doesn't get scrapped! The game was mainly designed to help players learn a simplified version of coding, which could potentially be educational for children.
I provided all 2D work as a 2D Generalist on the game.
This is a collection of Concept work I did on the Props, Environment And Gameplay Elements of the Game, many of which were brought into engine and into the final game. A lot of the work I did ended up being iterated in the 3D process as the game's scale changed with development. The Lumbermill unfortunately did not make it into the final project, but I still felt very proud of the work I had put in anyway.
Game Trailer: https://www.youtube.com/watch?v=xnkuksCUB7I
The game is available to play here!: https://hawthorn-games.itch.io/project-scrapped

Pressure Plates - Designs

Pressure Plates - Designs

Pressure Plates - Lights

Pressure Plates - Lights

Movable Pillar Ideas

Movable Pillar Ideas

Golem Colour Changers - Initial Ideas

Golem Colour Changers - Initial Ideas

Golem Colour Changers - Gem Pillars

Golem Colour Changers - Gem Pillars

Golem Colour Changers - Wheelbarrows

Golem Colour Changers - Wheelbarrows

Gate - Initial Ideas

Gate - Initial Ideas

Gate - Expanded Ideas

Gate - Expanded Ideas

Final gate 1

Final gate 1

Final Gate 2

Final Gate 2

Village Environment Props - 1

Village Environment Props - 1

Village Environment Props - 2

Village Environment Props - 2

Lumbermill - Environment Props

Lumbermill - Environment Props

Lumbermill - Environment Concept

Lumbermill - Environment Concept

Starting Area - Environment Concept

Starting Area - Environment Concept

Village - Environment Concept

Village - Environment Concept

"Broken" World Concepts - Our early development ideas pushed a visually broken world that the player character needed to fix.

"Broken" World Concepts - Our early development ideas pushed a visually broken world that the player character needed to fix.